Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the tools development and automation team supporting BioWare, Motive, Cliffhanger, Maxis, Full Circle and Mobile.
This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development teams to create tools and technical strategies. Our goal is to improve automation infrastructure and increase efficiencies in the Game Development and QA processes.
You will report to the Technical Director of the team, and you will help develop an in-depth understanding of product designs, use EA proprietary tools to create unique automated tests, form test strategies to implementation of technologies, and will think laterally to identify requirements, roadblocks, or efficiencies that your partners may not consider.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry!
Responsibilities
Maintain robust multi tenant tools and systems meant to support all titles from our 5 partner studios
Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider and propose and apply your creative or technical solutions.
Qualifications
7+ year experience in a hands-on development role (C++, C#).
Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.